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Sonic fan games with boost ability
Sonic fan games with boost ability












sonic fan games with boost ability

Aside from a few Death Egg Robots in the background of one zone and a flashback where some civilians die, it is never shown how Eggman conquering the world has affected anything.Characters constantly talk about big epic fights happening in the levels but none of that is ever shown, not even as background details.Similar to Classic, Shadow defeats his clone, then does nothing for the rest of the story.Classic Sonic randomly appears, defeats a Chaos clone, then does nothing for the rest of the story.The first cutscene makes it seem like Sonic is dead, but less than five minutes later, Sonic is revealed to still be alive.

sonic fan games with boost ability

Some examples of awful and rushed writing include: The cutscenes are often just the characters talking and standing. The tone is very inconsistent, constantly changing between trying to be dark and not taking itself seriously. Cutscenes often abruptly end and the potentially exciting parts happen off-screen then are told in static dialogues rather than actually showing them to the player. It also has a fundamental conflict with the gameplay, in that it is rather hard to tell a story about a war in a game where the character has to solve all gameplay challenges by going very fast from one place to another. Just like the recent games of the franchise, the storyline is poorly written and focuses too much on "style over substance".This is supported by the fact that there was a lot of early concepts that didn't make it into the final product, and this game released the same year the Nintendo Switch was launched, and furthermore only one week after Super Mario Odyssey released. Despite having a four-year development cycle, the development was mostly focused on the graphics engine, while the game itself took only a year to develop.














Sonic fan games with boost ability